Kinematic switching so effortless, you can actually animate.

For animators tired of the sluggishness and lack of control common with entry-level rigs, the Kinematic Tool for Blender offers a ground-breaking approach to animation:

  • Revolutionary automatic FK to IK snapping.
  • The first and last keyframes of IK ranges remain in IK, so you can edit your poses immediately.

  • Movable IK pivots, freedom of footwork.
  • Invisible inactive chains, clean workspace.
  • Mindless kinematic chain rigging.

 

The tool gives access to slephy.discord and comes packed with 4 pre-rigged models so you can start playing about immediately.

For a full description of all the features (such as FK to IK batch alignment, the built-in follow-rotation operator, automatic system keyframe interpolation, deformation bone motion path calculator, automatic motion path updating, and standalone follow-rotation rigging), and how to use them, check out the User Manual.