kinematictool.xyz

The Kinematic Tool User Manual

Introduction
Installation
Pre-Rigged Models
Rigging
Contact

Animation
IK Ranges
Aligning Chains
Chain Visibility
Pivoting
Motion Paths
Automatic Features
Follow Rotation
System

Introduction

The Kinematic Tool is an animation addon for Blender designed to speed up the kinematic switching workflow. Since kinematic switching is such a fundamental element of 3D animation, the tools and methods for switching and working with Inverse Kinematics (IK) and Forward Kinematics (FK) should be as helpful and fluid as possible. The Kinematic Tool was built as a response to the sluggishness that is common with more conventional approaches to kinematic switching.

Here are the improvements and innovations the Kinematic Tool provides. These are all fully explained throughout the docs:

This user manual serves the Kinematic Tool version 2.0 release, which works with Blender version 4.0 or higher (at time of release). Here are some cool videos showcasing the coolest animation addon in the universe:

Rigging is quick and easy!
Pivot any way you can imagine!
IK ranges allow you to define IK and FK modes simply.
You can setup IK ranges with ease.
Aligning the FK chain to the IK chain at the end of an IK range is snappy.
You can toggle chain visibility.
Motion paths can be automatically updated with "Auto-update motion paths".
You can switch between Follow Rotation ON and Follow Rotation OFF.
Pay attention to the direction of the limbs :)
All the heavy-use animation operators can be added to the top-right tool shelf.
The Prototyper f + m models come with the Kinematic Tool.
The Uniped & Biped practice models also come with the Kinematic Tool!

From here, you can start by learning about the Pre-Rigged Models, start animating with IK Ranges, find out more about Pivoting, or even learn how to assemble kinematic limbs in Rigging. Don't know how to install the tool? Head over to Installation :)